|
|
The next page contains exercises to give you some practice sliding
and stretching curves or doing both. For each exercise, the idea is to get
the curve to appear on your screen. Pay close attention to the places where
the curves intersect the axes. You may want to zoom in or out to make sure
it's really the same curve (though your window may be a different size from
the one on the page). You can even use n to help you find the parameters
you want.
|
|
Here is an example. Suppose you wanted to find the equation
that made the curve above. How would you go about finding it? Here's one
way; at first you may do a lot of experimentation between each of these
frames.
|
| Start with a
"basic" curve,
in this case,
y = x2. |
|
|
First we adjust
the shape. The target curve goes through (1, 0), which is over 2 and up
2 from (1, 2), its vertex. The basic curve goes up 4 when it goes over 2,
so we compress the curve by a factor of 2 in the y-direction. |
|
|
Next, the vertex has to move 1 to the left, so add 1 to every x. |
|
|
Finally, the vertex has to go down 2, so we subtract 2 from the whole expression.
Now the vertex is at (1, 2), where it belongs. | |
© 1995 Key Curriculum Press
|